Exploring Animal Crossing's Bugged Trigram Check
Introduction The original Animal Crossing for the GameCube allows you to mail letters to your resident villagers. To handle villager responses to these letters, the developers implemented several c...
Introduction The original Animal Crossing for the GameCube allows you to mail letters to your resident villagers. To handle villager responses to these letters, the developers implemented several c...
Introduction This documentation covers the structure of Dōbutsu no Mori e+ villager e-Reader cards. The header/title section is universal and can be applied to other e-Reader projects, but the rest...
The Problem Famicom Disk System ROMs can now be injected into Animal Crossing to play on its innate emulator thanks to research done by myself and foundation work done by James Chambers and Cuyler....
Introduction Last week I detailed how to obtain Super Mario Bros. and The Legend of Zelda in Animal Crossing through e-Reader dot codes for the first time. That process, along the warm reception to...
Introduction The standard NES emulator present within Animal Crossing is actually one of Nintendo’s most accurate emulators, proving to be more accurate to original hardware than their own NES Clas...
Explanation Animal Crossing has a built-in NES emulator that is capable of loading .nes, .bin, and .qd ROMs. These ROMs are customized to have a complex system of tagging metadata. Specific ASCII N...
History In the original Animal Crossing for the GameCube there are special furniture items that feature fully functional NES games that you can play in your house. Most of these items are obtain...
Tutorial This tutorial is only for the North American e-Reader and that region’s associated card data. Japanese e-Reader data works similarly, but has differing flags that will not be covered. ...